For my 'Porosity Lens' I have chosen to observe the ways in which humans interact with sound and time. Often we are influenced by the sounds we hear around us for example we know that if we hear a siren, whether its police, ambulance or fire we know that a serious event has occurred and if we are driving for instance we know to let the car/truck pass us. Therefore sounds influence our lives and activities more then what we subconsciously think.
Our choices in life also effect the people around us. Lifestyle, day-to-day, career choices are just three examples of choices that we make in life that effect not only the people around us but also other random people connected someway to our choices.
This is why I have chosen to mimic the day to day lives of human beings and demonstrate the effects of choice of sound and time others.
Part I: As the characters move throughout the environment their choice of sound effect the player and his attributes and capabilities. Time is also encountered and recorded by how long one attribute stays with the player before it is changed.
Part II: As the characters move throughout the environment their choice preferred sound is recorded and documented by lights below. It is there that the influence time is also important for each time a character chooses to hear a sound it is recorded.
Part III: Travelling faster than sound is light. Therefore using light to document travel that is faster than the sounds of the environment?
Part IV: A hypothesis rather than a recordable event. It is possible that with general life as hectic and chaotic as it is these days, forgetting to slow down to hear the sounds of life and making time to hear them could be deadly. After my resent experience it is sometimes important to slow down and enjoy life for what it is in the moment.
Our choices in life also effect the people around us. Lifestyle, day-to-day, career choices are just three examples of choices that we make in life that effect not only the people around us but also other random people connected someway to our choices.
This is why I have chosen to mimic the day to day lives of human beings and demonstrate the effects of choice of sound and time others.
Part I: As the characters move throughout the environment their choice of sound effect the player and his attributes and capabilities. Time is also encountered and recorded by how long one attribute stays with the player before it is changed.
Part II: As the characters move throughout the environment their choice preferred sound is recorded and documented by lights below. It is there that the influence time is also important for each time a character chooses to hear a sound it is recorded.
Part III: Travelling faster than sound is light. Therefore using light to document travel that is faster than the sounds of the environment?
Part IV: A hypothesis rather than a recordable event. It is possible that with general life as hectic and chaotic as it is these days, forgetting to slow down to hear the sounds of life and making time to hear them could be deadly. After my resent experience it is sometimes important to slow down and enjoy life for what it is in the moment.
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